
This is a design project to make a game Prototype in Unity. The game I designed is a game where a monster like Slime eats garbage and cleans up the earth. The target audience of this game is children, to help them realize the importance of garbage cleanup and enhance their awareness of environmental protection.



Character Design: Slime
A monster that melts substances inside its body
I imagine that each scene has a certain amount of garbage to clean up, and after cleaning up that garbage, the creatures belonging to the area will return to the area, such as deer and bears in the jungle, and return to thank the slime who cleaned up the garbage for them. Then the Slime will appear in the next scene. Until clean up to the space garbage in outer space.


Story Board and Sketch

Full scene